A square presentation using the same colors as the UI would fit better visually. If you feel like things are unrecoverable, but don't want to start a new game, check out the Console Commands mod. A better indication of an imminent update is Alex’s twitter. stars, planets, and moons) If you want to see more variety in your star-faring adventures, then this mod is for you! It feels so good to eventually figure out how to destroy the remnant fleets. If you don't finish the tutorial, it bugs out and you'll never be able to get any quests at all. Nice to have, not essential. Description Files 1 Images 1 Videos 0 Posts 6 Forum 0 Bugs 0 Logs Stats chevron_left Back to files Autosave-5-1-2b-1683408764. This is advice from an older gamer (36). the save reminder mod is a blessing for this game, starsector is too much consuming in term of time. close. 2b)folder 10KB. It adds a small faction with a decent number of new ships and a single system towards the southeast corner of the sector. 2b. 12+ OF PAGSM) Let Phillip Andrada live out his true dream: Being the best damned Dictator Gas Station Manager on this side of the Persean Sector. And if you make it save less often then it defeats the whole purpose of having an autosave. Mods are listed in alphabetical order within their. . 23. I would actually prefer if there was some risk to it, feels like cheating to have free, perfectly safe storage on an abandoned, unguarded space station, it would give you a reason to actually pay for storage. settings. More Ship Names: This mod adds a variety of ship names to the game, increasing the immersion. These can be done without needing anything but enough fuel and supplies to reach the objective and find it. A nice tea. Go to wherever you save ark like this: D:Program Files (x86)Steam GamessteamappscommonARKShooterGameSaved. A basic tutorial on ship refitting for beginners. lazywizard. Endorsements. 2b Download: Manual 1 items Last updated 06 May 2023 10:32PM. The large ripple uses a lot of video memory. 240 AI ship points means 50% boost up to -50%. Join €2 Tier. 95. 8. 2b. i started playing vanilla and later on i said hell why. UAF's loyal fanbase and supporters for their amazing support and trying out. 1c (March 26, 2021) ===== Updated to be compatible with. 4. 1. Go to your install directory, saves, then the directory that matches your save name and rename campaign. To help with this situation I highly recommend getting the autosave mod; you can set it up to remind you to save ever X minutes and if you don't, it just force saves at whatever time you set it to, it's very usefulhi, after loading my save and playing for around 3min my game crash and this log message pops up: java. 9 to 0. Go to command tab and check your income. . k1llerk1ng. Causalities taken when raiding are based on a proportion of all the marines you are carrying regardless if they participate or not. 1a] Autosave v1. Click on 'Saved'. autosave. Fleet Size By DP by Chozo. It was originally just meant to be a joke to see what I could do, but now I can't stop myself. KingAlfonzo: Helped write some of the interactions in Relics of the Past. Automated ships currently has two main uses: giving you a single super-capital ship with a super officer; or giving you a bunch of annoying frigates with officers that break the normal limit to swing the ECM/DP calculations in your favor. - GitHub - LazyWizard/autosave: Adds a configurable save reminder to Starsector, with optional. json. Enter a file name and select Save. 1. AutoSave is enabled by default in Microsoft 365 when a file is stored on OneDrive, OneDrive for Business, or SharePoint Online. Copilot. Updated to be compatible with Starsector 0. 1. Also if a planet or station is raided is it possible for my storage to be looted?I currently have my VMparams set for 16GB ram, and starsector will soak up all of it until it crashes due to various leaks (Idk if its from the base game or from the abomination of a mod list I have) As for how much difference better hardware makes, my pc specs: 8700k @ 3. So what you read there is now called "colonies", and "outposts" are still around as easy to set up gas stations. - Updated for Starsector 0. It is the fundamental mod required for the operation of many other modifications. To turn AutoSave on, save your file to your OneDrive or SharePoint folder from within your Microsoft 365 app. Then you can just hold alt and move your mouse over items to automatically move them. Considering someone made a mod for Mount and Blade where the Factions flags are replaced with Hentai, i doubt Starsector is beyond the horny. A simple mod that lets ships in battle say some useful (and not-so-useful) things. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. 1. json. In this series we are setting out to do a playthrough of carrier only UAF, with the ships only allowed to field fighters/bombers and run point defense, no of. json. Mod Details This mod adds the "Adversary", a player-like faction equipped with nearly all vanilla ships, weapons, fighters, and hullmods. . true. 2D RPG/Trade/Fleet Combat Game. 2b)folder 10KB. 95. On Windows, it's in the installation directory. 2b (released 2023-05-05) Mod, the choice for serious players seeking advanced features and customization options. I felt as if the new captain had experienced the story with me and now I have much more attachment to my fleet knowing that I have captains that I trust flying alongside me. 96a - Added music track from Star Federation (credit to MesoTroniK): Labyrinthine Nebula - Added music track from Shadowyards (credit to MesoTroniK): A Dreaming Sky - Significantly more differentiation between music tracks that play near the core worlds, out in non-core space, and in hyperspace - Tweaked. 7. This is an extremely modded run with all kinds of goodies fro. 95 and doesn’t have Nexerelin, it will not work. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. Auto Save 3. Open the 'vmparams' file and change the allocated memory accordingly. Similarly, be careful when overriding. lazywizard. Adding items is easy, just do the same as for editing supplies. Starsector has no "right" or "wrong" playstyle, only your own style. It’s increasingly common, nowadays, for games to be widely available while still in development. After a big build-up of the Starsector video game, how would you feel If I say this game does not even have an autosave feature? That would be shocking, right? When I played Starsector for the first time, I didn’t notice if there is any auto save feature or not. It's not like you can slap an Alpha AI core into the industry and expect them to be satisfied with simply being efficient like in Starsector. Thanks Crimsteel for reporting a crash caused by TASC incompatibility with the latest version of IE! 8. If you repair this Automated Shipyard, you will have access to that feature permanently, as it is reusable. 95a mod mostly works in 0. This is a work in progress, so if you are a competent modder please consider adding to this. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Yeyeye boi Support The Channel: Twitch: Main Channel: Disc. Mod Authors: v1. DesperatePeter • 2 yr. Fuel Siphoning by Sundog. Basicaly just googling update starsector to jre8 will find you all the steps and the needed version. 1 comment. Also, AI cores are only illegal to certain factions. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. Complete with more lively market music to all his customers. 96a-RC10, May 20, 2023. You should also see starsector log 1 starsector log 2 and starsector log 3 under it. aside from that, just play vanilla. StarfarerLauncher - Starting Starsector 0. No. csv. The Create Save Game Object node will automatically change its output pin type to match the type you specify with the Save. You take the role of a space captai. v1. ago. Hathwaythere • 4 yr. LazyLib is a library required by most other Starsector mods. The Ship/Weapon Pack seeks to flesh out the content of Starsector by adding ships, weapons, hull mods, and campaign missions. Having weird stuff and secrets stashed away in the corners of the world is such an appealing idea for starsector, I love it. fs. Other things can help too, but even with ~20 colonies and 9 in a single system and lots of big battles/large fleets it's working great for me. 96a] Autosave v1. Added a check to ensure that the "entities" list has at least 1 entry in it. Guidelines to Modding. ago. bak to campaign. GMan: Did the sprites for previous versions of the mod. Make sure you have the same mods and same versions in both devices. I've edited it with excel loads of times, never had any problems, so you might want to try that. Notepad++ really isn't suitable for editing Starsector's csv files, unlike something like the CK2 csv files, which are essentially glorified lang files. For a full list of supported commands enter 'help' in the console. 48838 Posts 3447 Topics Last post by rawkhawklives in Re: [0. While it SHOULD delete their names after they are released/executed, the mod doesn't do that, and instead their names pile up, like some. Starsector ships with its own version of Java and doesn't touch your system's version. If you have 1-4 set up with weapon groups then you can press 5 and it will deselect weapons. Many different things can be salvaged for resources, from debris fields created after battles to ruins on surveyed planets. _mortache • Ludd is Omega • 6 mo. I believe this leaves four energy mounts empty. On Mac, it's right inside the application package - right-click on the application and select "Show Package Contents" to see it. Hitting Ctrl and 1 will auto fire gun 1 and so on. CryptoStarsector. How does autoresolved pursuits work? After having won a battle, it is common that some of your enemy's ships succesfully retreated. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. Unlike the automated ship construction event that can pop up in research stations (and possibly other. New drones and another hullmod to create them. 4MB ; 190-- Archean Order. 5mil to build. 4 Changelog: - Added an option to the terraforming control panel to cancel the current terraforming project. I thin. Logged. Starsector. Nope :/. Capture Officers and Crew allows you to enslave the crew from hostile ships after combat. Detailed Combat Results by Nick XR. Basic maintenance (standard) is 70%, meaning up to 20%. That timer. It'll likely be green tea. New Beginnings by Sundog. I’m sure the auto save kidder would be happy to have their code used so it might not even take much effort. kandi ratings - Low support, No Bugs, No Vulnerabilities. Autosave This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. 95 and doesn’t have Nexerelin, it will not work. How to use: 1. I wouldn't hold it against the game not having an autosave at all. 51K subscribers in the starsector community. Viewing: Pages 1 ; Time. data in the saves/common/config folder and set "enableAutosaves" to true (this file will only exist after you have launched the game with Autosave enabled at least once). Starsector! Join thousands of players in a massive online community. -Everything else - Kissa Mies. ). This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. AI in Starsector has some kind of greater goal. Two out of 5 planets in the system have decivilized subpopulations, so its. Autosave (absolutely indispensable), Combat Chatter, Light Show. GrandAlchemistPT • 8 mo. im really interested in 40k abandoned planets with awsome tech. . Endorsements. Each such factory has a pool of 4 ships to choose from, 1 for each size. In this conversation. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. scripts` to `org. data in the saves/common/config folder and set "enableAutosaves" to true (this file will only exist after you have launched the game with Autosave enabled at least once). if you die on your save, any save with that character cannot be loaded again, and when you die you get sent back to the main menu instead of teleported to some friendly space station. I checked and it isn't in starsector core and all the icon are replaced by java icon. default as it was confusing new players Updated config loading logic to autopopulate any missing entries Updated autosave to use API’s cmdSave() instead of simulating keypresses 1. 96a 1. €5 per month. 10 Added org. Anyway Starsector is the definition of an indie game. 95. removecondition volatiles_trace. If you’re lazy and don’t care about the file. ago. If you want to use this mod with LunaLib, make sure it. The dev said it would be too annoying to have your game paused by an autosave every 10 minutes or so (saving takes time, especially with mods). hullmods. Autosave actually just sets reminders for you to manually save, but can be reconfigured. a. Updated to be compatible with Starsector 0. Anti-shield shotgun, absolutely devastating. Which makes the math behind it a little weird. Thanks for this reply, are you sure you're referred to the automated shipyard that. 95. Write better code with AI. Like a recent mod you have installed may be causing your game to have a heart attack. 91, or had, say, Nexerelin, and your laptop is version 0. I wouldn't hold it against the game not having an autosave at all. About this mod. Fill both small and medium front energy mounts, 4/6 rear side energy mounts, and the rear central mount with IR pulse lasers. 2D RPG/Trade/Fleet Combat GameRe: [0. Alternative: 4th yellow skill on admiral, bunch of d-mods on a radiant (possible 2 radiants composition with okish cr). 95a. In consequence I can't think about playing the. 1 (November 16, 2018): – Fixed certain key-combo misbehavior – Now works when the player isn’t piloting a ship – Works in Starsector 0. License: This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4. is autofit ok? hello so i recently started playing the game still very new and 90% of my playtime was just staring at the refit screen and im getting sick of it so i was wondering is autofit any good? im not expecting the best builds but at the very least is it functional? What helped me a lot at start was descriptions of weapons in the wiki. close. 5. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. funnyfaceguy • 1 yr. 96a] Autosave v1. The package changed from `data. The goal of MagicLib is to create a community-built library of useful (and well documented) scripts and plugins that can be leveraged and contributed to by every modder. i love this mod but I have 1 small problem; the autosave can be a little aggressive about saving when u leave a market or after a battle, which combined with the fact that u cant pull up the pause menu to load or quit without exiting a market or battle turns it into a bit of a problem -- which is a shame bc saving when I leave a market & after a good battle is the only feature of this mod that. "maxShipsInFleet":30, Increase the number. 2. Starsector is a single-player sandbox style space role-playing game with strategic elements. 8. ago. Zero. The first place were I'm obligated to recomend is the Mod Index on the official forums, and the three first mods I need to recomend are LazyLib, MagicLib and GraphicsLib, the first two are used by most mod makers as a way to create mods faster, and the latter is. . GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. This library can also be used by other modders to implement unique shaders and make use of the built-in lighting, distortion, and post-processing APIs. I think the main rationale is that saving can be quite slow (especially when you are far into a campaign with several mods installed) and. 2D RPG/Trade/Fleet Combat Game. Starsector Discord: For lots of feedback and bug reports. One thing to keep in mind, Starsector doesn't keep track of the window resolution correctly. Games. 5. Choose from the options below. json. Combat endurance on AI core gives +15% readiness, 35% now. Games. It’s pretty important since we don’t always check our game or mod version, this mod does it for you. alright thanks alot this will save me literally countless. The base game offers a tonne of activities, as any multi-genre game with an open globe should, but thanks to the vibrant community, there is also a tonne of ways to give the game some more character. – Updated for Starsector 0. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. ). : high flux, low hull, engines disabled etc. Selkie & Timid, Mayu, Histidine and the rest of a certain place's residence, for their support ranging from useful art criticism all the way to balancing concerns. Something has gone very wrong with regards to AI. Implement autosave with how-to, Q&A, fixes, code snippets. Download: Manual; 0 of 0 File information. Another useful one for users who have a mind to make their own mods, the Console Command mod, obviously, adds a developer’s console to Starsector. Combat Chatter - Ships talk about how the fight is going. starsector. No. Talk about anything and everything Starsector related here. Last Update: 06 May 2023. magiclib`. Recommended for people with 8 GB of System RAM or more. €2 per month. 96a version of Illustrated Entities. Download:. P_Jilla • 2 yr. aside from that, just play vanilla. Turn off your Deck. In the vanilla game, AI officers increase the "automated ship points" of the ship they're attached to, and to me it doesn't make sense. 1. Autosaving without interruption would be nice, but not necessary. . Instant dev environments. The package changed from `data. Simple in theory, but there’s enough people out there that you’d run into every possible scenario. Autosave by LazyWizard. Autosave. On Windows, it's in the installation directory. s-mods with hull restoration are +5% each, so 10%, 15% it you take the leadership tree, 65%. Me wishing that Starsector remove hyperspace storms or reduce tariffs or reduce supply expenditure rates or reduce Hegemony inspections does not make sense because these are what. Uploaded: 27 Jun 2021 . Suggest 8gb to 16gb if you can. 1. Elevate your Starsector gameplay with the [0. Requires latest LazyLib. Previously in 0. You'll find your Stray. Talking about it in detail is 100% spoilers, and while I do believe there’s an interesting blog series to write about the overall strategy of narrative design in Starsector during a long development cycle, properly contextualizing it… well,. A comparison of cargo/fuel tankers and efficiency pre and post 0. Manual quicksave/quickload is something a player *will* end up doing/learning to do anyway. . PrintChatterChars: List all remembered officers and their current chatter character. Every mod will need a Mod_Info. ORA markets should provide a lot more of their weapons and fighters. In this series we are setting out to do a playthrough of carrier only UAF, with the ships only allowed to field fighters/bombers and run point defense, no of. This means that Hyperspace storms will save you fuel, at the cost of supplies, since they're the only way to go above 20 speed (up to 30. 1, there were considerations for and against using the capital freighters/tankers such as the Atlas and Prometheus compared to their 2nd tier counterparts the Colossus and Phaeton notably for when fleets would approach their max size limits or if the player. settings. -Alex, David, and the rest, for the game itself and all vanilla assets. Posted December 17, 2020 by dgbaumgart in Development, Lore. i didn't expect that someone will answer my question that fast. The Combat Chatter Mod is an exciting new mod for Starsector that lets you chat with your friends while you fight off the enemy hordes! This mod provides a unique way to keep yourself and your friends informed about the battle brewing around you, and it’s sure to add some excitement to your fights. close. ButterLander2222. drop that folder into the mods folder in the starsector directory. Audio Plus 2. Should help a lot with the flux side issues and the 40 extra OP never hurts. exe with the arguments inside the vmparams file, so making it LAA does nothing. Hence, i decided to write this little guide to show any new players the basic guidelines to get started with the game. Version 3. ). You can then select which mod (s) you want to run with in the launcher. So I was just playing Starsector as usual and I figured "Hey, lets get some family friendly mods", these mods being entirely for appearence/ UI changes plus the Console Commands mod Mod List: 1. 95. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. Controls are fully customizable. 1. 91 votes, 15 comments. And this is usually regarded as the easiest mod with which to generate your own modifications. I love Archean Order most of all, even though (or maybe because) it makes the game a good deal more difficult. It's much easier to pilot since there is almost no lag between pressing a button and the ship actually turning. Send Realistic Combat damage through the modification system before applying it. Memory Leaks are like Car Oil. Combat Alarm Sounds - Adds warning sounds for various things in combat (ex. 95. It's time for a new run of Starsector this time as part of the Volkov Industrial Conglomerate. Shame we can't get button bindings displaying on the screen in the place of the normal keyboard bindings. « Reply #312 on: February 17, 2023, 08:59:20 PM ». MutualExclusiveHullMod If you're overriding isApplicableToShip and applyEffectsAfterShipCreation, make sure to call super first for the library to do all the heavy weight lifting. Afterwards when you get back to the station you repair them all for free. Unique DLs-- Total DLs-- Total views-- Version. VerifyError: Bad type on operand stackLatest changes: Refit screen integration (fix for JRE8), Merge-Tag to manually control multiple weapon groups at once (Hotkey [K]), GUI for custom tag customization and automatic tags (reachable via campaign GUI) Quick instructions: Unzip the archive in your Starsector/mods folder; Play the game and press the "J"-Key during combat or on the. 1. . Yes, go into your singleplayer files and rename it. Features. This mod has LunaSettings integration, but it is optional. 12+ OF PAGSM) Let Phillip Andrada live out his true dream: Being the best damned Dictator Gas Station Manager on this side of the Persean Sector. Starsector. You get the blueprint to make the ship instantly. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. 1a] The Vass, Time-Manipulating mini "faction" (hotfix 24/12) The cruiser slows down enemies near it while ability is in use, think it's also passive as well. autosave - reminds you to save (or does it for you). If you want to enable autosaving, edit lw_autosave_settings. 4 GB Heap: Most combinations of mods will work with a 4 GB heap; only some of the craziest configurations (a dozen or more factions, plus Nexerelin and DynaSector) will overload this. Support is important: Every fleet needs a fuel ship, even small ones. ago. Enjoy endless possibilities for customization with Starsector mods, expansions, and more. We even managed to do it without having to spend a bunch of story points. That’s quite a mouthful, though, so here’s what it boils down to – fly around with your highly customizable fleet, explore, build stuff, blow stuff up, advance your character. 1 (released 2014-08-28) Version 1. 1a] SpeedUp 0. on Today at 04:53:01 PM Modding Resources. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. We even managed to do it without having to spend a bunch of story points. Carrier are supposedly weak in starsector, having carrier in previous update just make you basically have unlimited range free flux weapons which make you and your fleet invincible to any fleet composition, just add more Carrier will automatically solve any problem. 95 STARSECTOR and V1. 2 (July 12, 2022) ===== Updated to be compatible with Starsector 0. Search. impl. 1a] Autosave v1. 0. Recommended for people with 6 GB of System RAM.